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1. OBJECT
OF THE GAME: Eight
Ball is a call shot game played with a cue ball and fifteen object
balls, numbered 1 through 15. One player must pocket balls of
the group numbered 1 through 7 (solid colors), while the other
player has 9 through 15 (stripes). THE PLAYER POCKETING HIS GROUP
FIRST AND THEN LEGALLY POCKETING THE 8-BALL WINS THE GAME.
2.
CALL SHOT: In
Call Shot, obvious balls and pockets do not have to be indicated.
It is the opponent's right to ask which ball and pocket if he
is unsure of the shot. Bank shots and combination shots are not
considered obvious, and care should be taken in calling both the
object ball and the intended pocket. When calling the shot, it
is NEVER necessary to indicate details such as the number of cushions,
banks, kisses, caroms, etc. Any balls pocketed on a foul remain
pocketed, regardless of whether they belong to the shooter or
the opponent. The opening break is not a "called shot."
Any player performing a break shot in 8-Ball may continue to shoot
his next shot so long as he has legally pocketed any object ball
on the break.
3.
RACKING THE BALLS: The balls are racked in a triangle
at the foot of the table with the 8-ball in the center of the
triangle, the first ball of the rack on the footspot, a stripe
ball in one corner of the rack and a solid ball in the other corner.

4.
ALTERNATING BREAK: Winner
of the lag has the option to break. During individual competition,
players will alternate breaking on each subsequent game.
5.
JUMP AND MASSE SHOT FOUL:
While "cue ball fouls only" is the rule of
play when a match is not presided over by a referee, a player
should be aware that it will be considered a cue ball foul if
during an attempt to jump, curve or masse the cue ball over or
around an impeding numbered ball that is not a legal object ball,
the impeding ball moves (regardless of whether it was moved by
a hand, cue stick follow-through or bridge).
6.
LEGAL BREAK SHOT: (Defined)
To execute a legal break, the breaker (with the cue ball behind
the headstring) must either (1) pocket a ball, or (2) drive at
least four numbered balls to the rail. If he fails to make a legal
break, it is a foul, and the incoming player has the option of
(1) accepting the table in position and shooting, or (2) having
the balls reracked and having the option of shooting the opening
break himself or allowing the offending player to rebreak.
7.
SCRATCH ON A LEGAL BREAK:
If a player scratches on a legal break shot,
(1) all balls pocketed remain pocketed (exception, the 8-ball:
see rule 9), (2) it is a foul, (3) the table is open.
PLEASE
NOTE: Incoming player has cue ball in hand behind the head string
and may not shoot an object ball that is behind the head string,
unless he first shoots the cue ball past the headstring and causes
the cue ball to come back behind the headstring and hit the object
ball.
8.
OBJECT BALLS
JUMPED OFF THE TABLE ON THE BREAK:
If a player jumps an object ball off the table on the
break shot, it is a foul and the incoming player has the option
of (1) accepting the table in position and shooting, or (2) taking
cue ball in hand behind the head string and shooting.
9.
8-BALL POCKETED
ON THE BREAK: If the 8-ball
is pocketed on the break, the breaker may ask for a re-rack or
have the 8-ball spotted and continue shooting. If the breaker
scratches while pocketing the 8-ball on the break, the incoming
player has the option of a re-rack or having the 8-ball spotted
and begin shooting with ball in hand behind the headstring.
10.
OPEN TABLE: (Defined)
The table is "open" when the choice of groups (stripes
or solids) has not yet been determined. When the table is open,
it is legal to hit a solid first to make a stripe or vice-versa.
Note: The table is always open immediately after the break shot.
When the table is open it is legal to hit any solid or stripe
or the 8-ball first in the process of pocketing the called stripe
or solid. However, when the table is open and the 8-ball is the
first ball contacted, no stripe or solid may be scored in favor
of the shooter. The shooter loses his turn; any balls pocketed
remain pocketed; and the incoming player addresses the balls with
the table still open. On an open table, all illegally pocketed
balls remain pocketed.
11.
CHOICE OF GROUP: The choice of stripes or solids
is not determined on the break even if balls are made from only
one or both groups. THE TABLE IS ALWAYS OPEN IMMEDIATELY AFTER
THE BREAK SHOT. The choice of group is determined only when a
player legally pockets a called object ball after the break shot.
12.
LEGAL SHOT: (Defined) On all shots (except on
the break and when the table is open), the shooter must hit one
of his group of balls first and (1) pocket a numbered ball, or
(2) cause the cue ball or any numbered ball to contact a rail.
PLEASE
NOTE: It is permissible for the shooter to bank the cue ball off
a rail before contacting his object ball; however, after contact
with his object ball, an object ball must be pocketed, OR the
cue ball or any numbered ball must contact a rail. Failure to
meet these requirements is a foul.
13.
SAFETY SHOT: For
tactical reasons a player may choose to pocket an obvious object
ball and also discontinue his turn at the table by declaring "safety"
in advance. A safety shot is defined as a legal shot. If the shooting
player intends to play safe by pocketing an obvious object ball,
then prior to the shot, he must declare a "safety" to
his opponent. If this is NOT done, and one of the shooter's object
balls is pocketed, the shooter will be required to shoot again.
Any ball pocketed on a safety shot remains pocketed.
14.
SCORING: A
player is entitled to continue shooting until he fails to legally
pocket a ball of his group. After a player has legally pocketed
all of his group of balls, he shoots to pocket the 8-ball.
15.
FOUL PENALTY: Opposing player gets cue ball
in hand. This means that the player can place the cue ball anywhere
on the table (does not have to be behind the headstring except
on opening break). This rule prevents a player from making intentional
fouls which would put his opponent at a disadvantage. With "cue
ball in hand," the player may use his hand or any part of
his cue (including the tip) to position the cue ball. When placing
the cue ball in position, any forward stroke motion contacting
the cue ball will be a foul, if not a legal shot. (Also see Rule
39 in the General Rules of Pocket Billiards)
16.
COMBINATION SHOTS: Combination
shots are allowed; however, the 8-ball cannot be used as a first
ball in the combination except when the table is open.
17.
ILLEGALLY POCKETED BALLS: An
object ball is considered to be illegally pocketed when (1) that
object ball is pocketed on the same shot a foul is committed,
or (2) the called ball did not go in the designated pocket, or
(3) a safety is called prior to the shot. Illegally pocketed balls
remain pocketed.
18.
OBJECT BALLS JUMPED OFF THE TABLE: If
any object ball is jumped off the table, it is a foul and loss
of turn, unless it is the 8-ball, which is a loss of game. Any
jumped object balls are spotted in numerical order according to
General Rules for spotting balls.
19.
PLAYING THE 8-BALL: When
shooting at the 8-ball, a scratch or foul is not loss of game
if the 8-ball is not pocketed or jumped from the table. Incoming
player has cue ball in hand. Note: A combination shot can never
be used to legally pocket the 8-ball.
20.
LOSS OF GAME:
A
player loses the game if he commits any of the following infractions:
1.
Fouls when pocketing the 8-ball (exception: see 8-Ball Pocketed
On The Break).
2. Pockets the 8-ball on the same stroke as the last of his
group of balls.
3. Jumps the 8-ball off the table at any time.
4. Pockets the 8-ball in a pocket other than the one designated.
5. Pockets the 8-ball when it is not the legal object ball.
Note: All infractions must be called before another shot is
taken, or else it will be deemed that no infraction occurred.
21.
STALEMATED GAME: If, after
3 consecutive turns at the table by each player (6 turns total),
the referee judges (or if no referee, both players agree) that
attempting to pocket or move an object ball will result in loss
of game, the balls will be reracked with the original breaker
of the stalemated game breaking again. The stalemate rule may
only be used when there are only two object balls and the 8-ball
remaining on the table. PLEASE NOTE: Three consecutive fouls by
one player is not a loss of game.
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