
These
general rules apply to all pocket billiard games, UNLESS specifically
noted to the contrary in the individual game rules.
1.
TABLE, BALLS, EQUIPMENT: All games described in these
rules are designed for tables, balls and equipment meeting the
standards prescribed in the BCA Equipment.
2.
RACKING THE BALLS: When racking the balls a triangle
must be used, and the apex ball is to be spotted on the foot spot.
All the balls must be lined up behind the apex ball and pressed
together so that they all have contact with each other.
3.
SRIKING CUE BALL:
Legal shots require that the cue ball be struck only with the
cue tip. Failure to meet this requirement is a foul.
4.
FAILURE TO POCKET
A BALL: If a player fails to pocket a ball on a legal
shot, then the player's inning is over, and it is the opponent's
turn at the table.
5.
LAG FOR BREAK:
The following procedure is used for the lag for the opening break.
Each player should use balls of equal size and weight (preferably
cue balls but, when not available, non-striped object balls).
With the balls in hand behind the head string, one player to the
left and one to the right of the head spot, the balls are shot
simultaneously to the foot cushion and back to the head end of
the table. The player whose ball is the closest to the innermost
edge of the head cushion wins the lag. The lagged ball must contact
the foot cushion at least once. Other cushion contacts are immaterial,
except as prohibited below.
It
is an automatic loss of the lag if: (1) the ball crosses into
the opponent's half of the table, (2) the ball fails to contact
the foot cushion, (3) the ball drops into a pocket, (4) the ball
jumps the table, (5) the ball touches the long cushion, (6) the
ball rests within the corner pocket and past the nose of the head
cushion, or (7) the ball contacts the foot rail more than once.
If both players violate automatic-loss lag rules, or if the referee
is unable to determine which ball is closer, the lag is a tie
and is replayed.
6.
OPENING BREAK SHOT: The opening break shot is determined
by either lag or lot. (The lag for break procedure is required
for tournament and other formal competition.) The player winning
the lag or lot has the choice of performing the opening break
shot or assigning it to the opponent.
7.
CUE BALL ON OPENING BREAK: The opening break shot is
taken with cue ball in hand behind the head string. The object
balls are positioned according to specific game rules. On the
opening break, the game is considered to have commenced once the
cue ball has been struck by the cue tip and crosses the head string.
8.
DEFLECTING THE CUE BALL ON THE OPENINIG BREAK:
On the break shot, stopping or deflecting the cue ball after it
has crossed the head string and prior to hitting the racked balls
is considered a foul and loss of turn. The opponent has the option
of receiving cue ball in hand behind the head string or passing
the cue ball in hand behind the head string back to the offending
player. (Exception: ball in hand on the whole table: see rule
1.3 for 9-Ball). A warning must be given that a second violation
during the match will result in the loss of the match by forfeiture.
(See Rule 28.)
9.
CUE BALL IN HAND BEHIND THE HEAD STRING: This situation
applies in specific games whereby the opening break is administered
or a player's scratching is penalized by the incoming player having
cue ball in hand behind the head string. The incoming player may
place the cue ball anywhere behind the head string.
The
shooting player may shoot at any object ball as long as the base
of the object ball is on or below the head string. He may not
shoot at any ball, the base of which is above the head string,
unless he first shoots the cue ball below the head string and
then by hitting a rail causes the cue ball to come back above
the head string and hit the object ball. The base of the ball
(the point of the ball touching the table) determines whether
it is above or below the head string.
If
the incoming player inadvertently places the cue ball on or below
the head string, the referee or the opposing player must inform
the shooting player of improper positioning of the cue ball before
the shot is made. If the opposing player does not so inform the
shooting player before the shot is made, the shot is considered
legal. If the shooting player is informed of improper positioning,
he must then reposition the cue ball. If a player positions the
cue ball completely and obviously outside the kitchen and shoots
the cue ball, it is a foul, if called by the opponent or referee.
When
the cue ball is in hand behind the head string, it remains in
hand (not in play) until the player drives the cue ball past the
head string by striking it with his cue tip.
The
cue ball may be ADJUSTED by the player's hand, cue, etc., so long
as it remains in hand. Once the cue ball is in play per the above,
it may not be impeded in any way by the player; to do so is to
commit a foul.
10.
POCKETED BALLS: A ball is considered as a pocketed
ball if as a result of an otherwise legal shot, it drops off the
bed of the table into the pocket and remains there. (A ball that
drops out of a ball return system onto the floor is not to be
construed as a ball that has not remained pocketed.) A ball that
rebounds from a pocket back onto the table bed is not a pocketed
ball.
11.
POSITION OF BALLS: The position of a ball is judged
by where its base (or center) rests.
12.
FOOT ON FLOOR: It is a foul if a player shoots when
at least one foot is not in contact with the floor. Foot attire
must be normal in regard to size, shape and manner in which it
is worn.
13.
SHOOTING WITH BALLS IN MOTION: It is a foul
if a player shoots while the cue ball or any object ball is in
motion (a spinning ball is in motion).
14.
COMPLETION OF STROKE:
A stroke is not complete (and therefore is not counted) until
all balls on the table have become motionless after the stroke
(a spinning ball is in motion).
15.
HEAD STRING DEFINED:
The area behind the head string does not include the head string.
Thus an object ball that is dead center on the head string is
playable when specific game rules require that a player must shoot
at a ball past the head string. Likewise, the cue ball when being
put in play behind the head string (cue ball in hand behind the
head string), may not be placed directly on the head string; it
must be behind it.
16.
GENERAL RULE, ALL FOULS: Though the penalties for fouls
differ from game to game, the following apply to all fouls: (1)
player's inning ends; (2) if on a stroke, the stroke is invalid
and any pocketed balls are not counted to the shooter's credit;
and (3) any ball(s) is respotted only if the rules of the specific
game require it.
17.
FAILURE TO CONTACT
OBJECT BALL: It is a foul if on a stroke the cue ball
fails to make contact with any legal object ball first. Playing
away from a touching ball does not constitute having hit that
ball.
18.
LEGAL SHOT: Unless otherwise stated in a specific game
rule, a player must cause the cue ball to contact a legal object
ball and then (1) pocket a numbered ball, or (2) cause the cue
ball or any numbered ball to contact a cushion. Failure to meet
these requirements is a foul.
19.
CUE BALL SCRATCH: It is a foul (scratch) if on a stroke,
the cue ball is pocketed. If the cue ball touches an object ball
that was already pocketed (for example, in a pocket full of object
balls), the shot is a foul.
20.
FOULS BY TOUCHING
BALLS: It is a foul to strike, touch or in any way
make contact with the cue ball in play or any object balls in
play with anything (the body, clothing, chalk, mechanical bridge,
cue shaft, etc.) EXCEPT the cue tip (while attached to the cue
shaft), which may contact the cue ball in the execution of a legal
shot. Whenever a referee is presiding over a match, any object
ball moved during a standard foul must be returned as closely
as possible to its original position as judged by the referee,
and the incoming player does not have the option of restoration.
21.
FOUL BY PLACEMENT: Touching any object ball with the
cue ball while it is in hand is a foul.
22.
FOULS BY DOUBLE HITS: If the cue ball is touching the
required object ball prior to the shot, the player may shoot towards
it, providing that any normal stroke is employed. If the cue stick
strikes the cue ball more than once on a shot, or if the cue stick
is in contact with the cue ball when or after the cue ball contacts
an object ball, the shot is foul. If a third ball is close by,
care should be taken not to foul that ball under the first part
of this rule.
23.
PUSH SHOT FOULS: It is a foul if the cue ball is pushed
by the cue tip, with contact being maintained for more than the
momentary time commensurate with a stroked shot. (Such shots are
usually referred to as push shots.)
24.
PLAYER RESPONSIBILITY FOULS: The player is responsible
for chalk, bridges, files and any other items or equipment he
brings to, uses at, or causes to approximate the table. If he
drops a piece of chalk, or knocks off a mechanical bridge head,
as examples, he is guilty of a foul should such an object make
contact with any ball in play (or the cue ball only if no referee
is presiding over the match).
25.
ILLEGAL JUMPING OF BALL: It is a foul if a player strikes
the cue ball below center ("digs under" it) and intentionally
causes it to rise off the bed of the table in an effort to clear
an obstructing ball. such jumping action may occasionally occur
accidentally, and such "jumps" are not to be considered
fouls on their face; they may still be ruled foul strokes, if
for example, the ferrule or cue shaft makes contact with the cue
ball in the course of the shot.
26.
JUMP SHOTS: Unless otherwise stated in rules for a
specific game it is legal to cause the cue ball to rise off the
bed of the table by elevating the cue stick on the shot, and forcing
the cue ball to rebound from the bed of the table. Any miscue
when executing a jump shot is a foul.
27.
BALLS JUMPED OFF TABLE:
Balls coming to rest other than on the bed of the table after
a stroke (on the cushion top, rail surface, floor, etc.) are considered
jumped balls. Balls may bounce on the cushion tops and rails of
the table in play without being jumped balls if they return to
the bed of the table under their own power and without touching
anything not a part of the table. The table shall consist of the
permanent part of the table proper. (Balls that strike or touch
anything not a part of the table, such as the light fixture, chalk
on the rails and cushion tops, etc., shall be considered jumped
balls even though they might return to the bed of the table after
contacting items which are not parts of the table proper).
In all pocket billiard games when a stroke results in the cue
ball or any object ball being a jumped ball off the table, the
stroke is a foul. All jumped object balls are spotted (except
in Nine Ball) when all balls have stopped moving. See specific
game rules for putting the cue ball in play after a jumped cue
ball foul.
28.
SPECIAL INTENTIONAL FOUL PENALTY: The
cue ball in play shall not be intentionally struck with anything
other than a cue's attached tip (such as the ferrule, shaft, etc.).
While such contact is automatically a foul under the provisions
of Rule 19., if the referee deems the contact to be intentional,
he shall warn the player once during a match that a second violation
during that match will result in the loss of the match by forfeiture.
If a second violation does occur, the match must be forfeited.
29.
ONE FOUL LIMIT:
Unless specific game rules dictate otherwise, only one foul is
assessed on a player in each inning; if different penalties can
apply, the most severe penalty is the factor determining which
foul is assessed.
30.
BALLS MOVING SPONTANEOUSLY:
If a ball shifts, settles, turns or otherwise moves "by itself,"
the ball shall remain in the position it assumed and play continues.
A hanging ball that falls into a pocket "by itself"
after being motionless for 5 seconds or longer shall be replaced
as closely as possible to its position prior to falling, and play
shall continue.
If an object ball drops into a pocket "by itself" as
a player shoots at it, so that the cue ball passes over the spot
the ball had been on, unable to hit it, the cue ball and object
ball are to be replaced to their positions prior to the stroke,
and the player may shoot again. Any other object balls disturbed
on the stroke are also to be replaced to their original positions
before the shooter replays.
31.
SPOTTING BALLS:
When specific game rules call for spotting balls, they shall be
replaced on the table on the long string after the stroke is complete.
A single ball is placed on the foot spot; if more than one ball
is to be spotted, they are placed on the long string in ascending
numerical order, beginning on the foot spot and advancing toward
the foot rail.
When
balls on or near the foot spot or long string interfere with the
spotting of balls, the balls to be spotted are placed on the long
string as close as possible to the foot spot without moving the
interfering balls. Spotted balls are to be placed as close as
possible or frozen (at the referee's discretion) to such interfering
balls, except when the cue ball is interfering; balls to be spotted
against the cue ball are placed as close as possible without being
frozen.
If
there is insufficient room on the long string between the foot
spot and the foot rail cushion for balls that must be spotted,
such balls are then placed on the extension of the long string
"in front" of the foot spot (between the foot spot and
the center spot), as near as possible to the foot spot and in
the same numerical order as if they were spotted "behind"
the foot spot (lowest numbered ball closest to the foot spot).
32.
JAWED BALLS: If two or more balls are locked between
the jaws or sides of the pocket, with one or more suspended in
air, the referee shall inspect the balls in position and follow
this procedure: he shall visually (or physically if he desires)
project each ball directly downward from its locked position;
any ball that in his judgment would fall in the pocket if so moved
directly downward is a pocketed ball, while any ball that would
come to rest on the bed of the table is not pocketed. The balls
are then placed according to the referee's assessment, and play
continues according to specific game rules as if no locking or
jawing of balls had occurred.
33.
ADDITIONAL POCKETED BALLS:
If extra balls are pocketed on a legal scoring stroke, they are
counted in accord with the scoring rules for the particular game.
34.
NON-PLAYER INTERFERENCE: If
the balls are moved (or a player bumped such that play is directly
affected) by a non-player during the match, the balls shall be
replaced as near as possible to their original positions immediately
prior to the incident, and play shall resume with no penalty on
the player affected. If the match is officiated, the referee shall
replace the balls. This rule shall also apply to "act of
God" interference, such as earthquake, hurricane, light fixture
falling, power failure, etc. If the balls cannot be restored to
their original positions, replay the game with the original player
breaking. This rule is not applicable to 14.1 Continuous where
the game consists of successive racks: the rack in progress will
be discontinued and a completely new rack will be started with
the requirements of the normal opening break (players lag for
break). Scoring of points is to be resumed at the score as it
stood at the moment of game disruption.
35.
BREAKING SUBSEQUENT RACKS:
In a match that consists of short rack games, the winner of each
game breaks in the next. The following are common options that
may be designated by tournament officials in advance: (1) Players
alternate break. (2) Loser breaks. (3) Player trailing in games
score breaks the next game.
36.
PLAY BY INNINGS:
During the course of play, players alternate turns (innings) at
the table, with a player's inning ending when he either fails
to legally pocket a ball, or fouls. When an inning ends free of
a foul, the incoming player accepts the table in position.
37.
OBJECT BALL FROZEN TO CUSHION OR CUE BALL: This rule
applies to any shot where the cue ball's first contact with a
ball is with one that is frozen to a cushion or to the cue ball
itself. after the cue ball makes contact with the frozen object
ball, the shot must result in either (1) a ball being pocketed,
or (2) the cue ball contacting a cushion, or (3) the frozen ball
being caused to contact a cushion (not merely rebounding from
the cushion it was frozen to), or (4) another object ball being
caused to contact a cushion to which it was not already in contact
with. Failure to satisfy one of those four requirements is a foul.
(Note: 14.1 and other games specify additional requirements and
applications of this rule; see specific game rules.)
An object ball is not considered frozen to a rail unless it is
examined and announced as such by either the referee or one of
the players prior to that object ball being involved in a shot.
38.
PLAYING FROM BEHIND THE STRING: When a player has the
cue ball in hand behind the string (in the kitchen), he must drive
the cue ball to a point outside the kitchen before it contacts
either a cushion or an object ball. Failure to do so is a foul
if a referee is presiding over a match. If no referee, the opponent
has the option to call it either a foul or to require the offending
player to replay the shot again with the balls restored to their
positions prior to the shot (and with no foul penalty imposed).
Exception: if an object ball lies on or outside the head string
(and is thus playable) but so close that the cue ball contacts
it before the cue ball is out of the kitchen, the ball can be
legally played. If, with cue ball in hand behind the head string
and while the shooter is attempting a legitimate shot, the cue
ball accidentally hits a ball behind the head string, and the
cue ball crosses the line, it is a foul. If with cue ball in hand
behind the head string, the shooter causes the cue ball to accidentally
hit an object ball, and the cue ball does not cross the head string,
the following applies: the incoming player has the option of calling
a foul and having cue ball in hand, or having the balls returned
to their original position, and having the offending player replay
the shot.
If
a player under the same conditions intentionally causes the cue
ball to contact an object ball behind the head string, it is unsportsmanlike
conduct.
39.
CUE BALL IN HAND FOUL: During cue ball in hand placement,
the player may use his hand or any part of his cue (including
the tip) to position the cue ball. When placing the cue ball in
position, any forward stroke motion contacting the cue ball will
be a foul, if not a legal shot.
40.
INTERFERENCE:
If the nonshooting player distracts his opponent or
interferes with his play, he has fouled. If a player shoots out
of turn, or moves any ball except during his inning, it is considered
to be interference.
41.
DEVICES:
Players are not allowed to use a ball, the triangle or any other
width-measuring device to see if the cue ball or an object ball
would travel through a gap, etc. Only the cue stick may be used
as an aid to judge gaps, etc., so long as the cue is held by the
hand. To do so otherwise is a foul and unsportsmanlike conduct.
42.
ILLEGAL MARKING:
If a player intentionally marks the table in any way to assist
in executing the shot, whether by wetting the cloth, by placing
a cube of chalk on the rail, or by any other means, he has fouled.
If the player removes the mark prior to the shot, no penalty is
imposed.
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