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Statement:
Please click on any of the names above to access a variety of great
articles! They will help a great deal to tutor you on pool, snooker,
billiards, trick shots and sports psychology. The information herein
are from professionals and should be considered strongly if you
are realy interested in taking your game to the next level. In addition
to these articles and lessons, there are also hundreds of other
instructional materials on this website that can aid you in your
learning process. Please see The 8 Knights Pool Tips.
All articles are in PDF format and require adobe acrobat reader
to view. You can download a copy of acrobat reader here. 
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The
following articles are credited to: Tom
Simpson
Shut up and
practice! (A very effective way to practice)
Lets Get
Jumping (2 methods for jumping)
Mechanical Players
vs. Feel Players (What difference does it make?)
Theres
a New Game in Town (2 great games)
A Closer Look
at Balls (What you should know about balls)
Getting the
Feel of a Table (Quickly check playing conditions)
Sink More Combinations
(Zig-zags vs. zig-zigs)
Draw for Show,
Follow for Dough (Favor follow for position)
A Fine Line
(Simple body alignments for good form)
Getting a Little
on the Side (English - more than you wanted to know)
Rail Bridges
(Improve your rail bridges)
Runnin
Down the Rails (The truth about rail shots)
100 Misses (Get
serious about what YOU do wrong)
Triple Crown
(A good ring game - maximize your coin-op buck)
Butt Aiming
(Final aim adjustments)
Take a Stance
(7 important factors in a good stance)
The Myth of
Center Ball (What really matters?)
Learning by
Sitting Around (Making good use of chair time)
Take a Lap (Celebrate,
calm down, get over yourself)
Going Straight
(The secret of straight-in shots)
Count Your Tips
(How much english are we talking about?)
Fuzzy Results
(The importance of a clear plan)
Target Practice
(Face your position weaknesses)
Woo Woo Techniques
(Tips you won't see anywhere else)
In & Out
of The Zone (Be here now)
The Need for
Speed (Why we play great AFTER the match)
Cause the Pause
(How & why)
Pay Attention!
(The price of excellence)
Micro Bridging
(Hit a precise spot on the cueball)
A Change of
Perspective (Be the ball)
Get Down Tonight
(Stay down and finish)
Looking for
Trouble (10 powerful fundamentals)
Slumping Along
(A technique for slumps & pressure shots)
Draw Like Crazy
(What you need to know and do)
Follow Through
with Abandon (Stroking vs. poking)
[Return to Top]
The following articles
are credited to: Tim 'The Monk'
Miller
Trust
Yourself
Gain
A Winning Advantage
Key
To Winning
The
Rythm Method
Inner
Game
Running
A Rack
Be
a total player
Find
your own shot clock
Learn
how to finish your run
Sound,
Will and Trust
The
draw stroke
The
fine art of hitting the cueball
Sometimes
knowledge is beyond us
Your
intuition will serve
Spot
shot drills
Knowing
how to play is one thing
I
came to win
Dont
waste time
[Return
to Top]
The
following articles are credited to: DR
Dave G Alciatore
Throw - Part VIII:
spin transfer (March, 2007).
Throw - Part VII:
CIT/SIT combo (February, 2007).
Throw - Part VI:
inside/outside English (January, 2007).
Throw - Part V:
SIT speed effects (December, 2006).
Throw - Part IV:
spin-induced throw (November, 2006).
Throw - Part III:
follow and draw effects (October, 2006).
Throw - Part II:
results (September, 2006).
Throw - Part I:
introduction (August, 2006).
Draw Shot Primer
- Part VII: tips of English (July, 2006).
Draw Shot Primer
- Part VI: draw shot practice drill (June, 2006).
see the Dr.
Dave Draw Drill summary sheet
Draw Shot Primer
- Part V: how to achieve good draw action (May, 2006).
with the stroke
best practices summary
Draw Shot Primer
- Part IV: game examples (April, 2006).
Draw Shot Primer
- Part III: using the trisect system (March, 2006).
Draw
Shot Primer - Part II: aiming (February, 2006)
Draw
Shot Primer - Part I: physics (January, 2006)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
VI: maximum rolling deflection (December, 2005)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
V: masse shot aiming (November, 2005)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
IV: maximum cue tip offset (October, 2005)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
III: cue ball paths are like satellite dishes (September,
2005)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
II: high-speed video (August, 2005)
Coriolis
was brilliant ... but he didn't have a high-speed camera - Part
I: introduction (July, 2005)
90º
and 30º Rule Follow-up - Part V: the final chapter
(June, 2005)
90º
and 30º Rule Follow-up - Part IV: English effects
(May, 2005)
90º
and 30º Rule Follow-up - Part III: inelasticity and friction
effects (April, 2005)
90º
and 30º Rule Follow-up - Part II: speed effects (March,
2005)
90º
and 30º Rule Follow-up - Part I (February, 2005)
Just
How Big are the Pockets, Anyway - Part III (January, 2005)
Just
How Big are the Pockets, Anyway - Part II (December, 2004)
Just
How Big are the Pockets, Anyway - Part I (November, 2004)
Billiards
on the Big Screen - Pool Hall Junkies (October, 2004)
Billiards
on the Big Screen - The Color of Money (September, 2004)
Billiards
on the Big Screen - The Hustler (August, 2004)
90º
and 30º rule review (July, 2004)
The
30º rule: Part III - carom vs. cut (June, 2004)
The
30° rule: Part II - examples (May, 2004)
The
30° rule: Part I - the basics (April, 2004)
The
90° rule: Part III - carom and billiard shots (March,
2004)
The
90° rule: Part II - breakup and avoidance shots (February,
2004)
The
90° rule: Part I - the basics (January, 2004)
[Return
to Top]
The
following articles are credited to:
Walter Harris
-
Bernie's
System
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